Hello there! You've reached the portfolio-ish site of Ben Leduc-Mills. I like making, in many forms -- through music, woodworking, lasers, electronics, code, Lego, 3d printing, e-textiles, you name it. This website captures some of my career from interaction design, rapid prototyping & digital fabrication, open source hardware, software engineering, user research, and of course, AI.
Yes, I use AI everyday. For code, for design, and for research. No, I didn't use it for this website.
ModelHome v2
ModelHome version 2 is an interactive art piece in collaboration with Nick O’Brien. I programmed Nick’s Kinect to use user hand gestures to warp/distort/rotate/extrude/change the texture of an .obj model of a house that Nick designed. The type of distortion was dependent on the quadrant of the screen the Kinect thought your hand was in, and the degree/severity of the change was influenced by the distance from center. Made possible through Dan Shiffman’s OpenKinect library for Processing, and the ObjLoader library by SAITO and Matt Ditton.



