ModelHome version 2 is an interactive art piece in collaboration with Nick O’Brien. I programmed Nick’s Kinect to use user hand gestures to warp/distort/rotate/extrude/change the texture of an .obj model of a house that Nick designed. The type of distortion was dependent on the quadrant of the screen the Kinect thought your hand was in, and the degree/severity of the change was influenced by the distance from center. Made possible through Dan Shiffman’s OpenKinect library for Processing, and the ObjLoader library by SAITO and Matt Ditton.