Inventory · GitHub

After several years and many requests, I have finally put up the code for the Equipment Inventory System I wrote for Eyebeam back in 2007 or so.  I…

iPad/Arduino Pong

  This is a Pong application for the iPad that allows has the capability of switching between a normal, touch-based interaction and an Arduino, sensor based interaction.  The…

Autoponics mentioned in PopSci!

Recently found this little article in PopSci mentioning the Autoponics project I worked on last semester at CU, as part of an Advanced Robotics Seminar.  Neat! NASA Habitat…

Eyebeam Art + Technology Center on Kickstarter

My former colleagues at Eyebeam Art and Technology center in NYC have a Kickstarter campaign going, aimed at ‘Expanding Eyebeams Public Presence in Chelsea’ through the construction a…

3d-printed Business Card Holder

After my new fancy business cards were done, I soon realized that I needed a business card holder to put them in.  I’ve been using a rubber band…

New Business Cards!

I decided to make use of the laser cutter in the lab to design some new business cards – I love the way the wood veneer reacts when…

Autoponics

Autoponics is a project I worked on as part of the Advanced Robotics Seminar at the University of Colorado, Boulder.  The rest of the team was Daniel Zukowski,…

Analog Pong

Analog Pong is a simple demo I made at SparkFun to demonstrate how you might use different analog sensors to interface with Processing.  Basically, you hook up any…

Eyeo Festival | Converge to Inspire

I’m going to the Eyeo festival at the beginning of next month with some of the SparkFun crew.  Very excited to meet a few of the creative coders…

DangerShield VJDJ

Since I’ve been asked to teach a course on Processing at SparkFun Electronics using the Danger Shield, I thought I should whip up something extra to show them…

Dangershield VJDJ Code

NOTE – this code is for Processing, but was written in Eclipse with the help of the wonderful Proclipsing plugin, so you may need to make some adjustments…

12.28.11 – New UCube Video!

This is an updated video showing some of the latest work on the UCube (mostly software-related). Production value is a little higher than last time, thanks to Final…

Celebrity Twitter Generator

The Celebrity Twitter Generator (CTG) collects tweets from 30 different celebrities, and creates a language model out of each one, thus allowing a front-end GUI to dynamically create…

ioCane

The ioCane is a mobility aid for blind cane users that incorporates the use of ultrasonic sensors and computer vision algorithms with the Android mobile operating system, to…

12.15.11 – Update

Holy smokes. It’s been far too long. I’m finally done with finals so I have a teeny amount of time to update the website with all the stuff…

SocialHealth

SocialHealth, created with Sears Merritt, is a web and mobile app that tries to answer the question: “Is there a bug going around?”. We created the Android application…

ModelHome v2

ModelHome version 2 is an interactive art piece in collaboration with Nick O’Brien. I programmed Nick’s Kinect to use user hand gestures to warp/distort/rotate/extrude/change the texture of an…

UCube

The UCube (v.1.0) is the first attempt at producing a tangible input device that allows non-experts to model and create their own three-dimensional objects. By placing towers around…

Newhull Library v1.0

In case there is anyone interested in using a robust convex hull algorithm in Processing, here’s a link to a library I made, a slightly modified version of…

Laser Art Code

Below is some code I wrote up to make fun shapes to laser etch. It uses an new version of the convex hull library I’ve been writing called…

Laser Etchings

This is less of a ‘project’ and more of a collection. In order to make my apartment in Boulder a little less empty, I undertook to make some…

1.12.11 – Laser Etched Art

So, in addition to my regular workload at the Craft Tech Lab, I’ve been staying late to do more ‘artistic’ work. I wrote up a couple of quick…

uCube code – no serial

This is some code for an early version of the UCube that doesn’t rely on Serial input. Useful for testing.